ksp planet textures. engine; Fixed RCS not working on the Mk3-5. ksp planet textures

 
 engine; Fixed RCS not working on the Mk3-5ksp planet textures 8

Interstellar Fuel Switch is meant for mod makers who want to add resource/mesh/texture switching to their tanks. . Features : Build-in terrain generator. Download the best mods and addons! Games. 3. cfg and getting rid of everything but Jool. This mod adds ground textures to ALL celestial bodies within the STOCK SOLAR SYSTEM and makes scatter objects tangible. 3 for RSS v18. I was having this issue and fixed it by pulling the "Parallax" folder out of the main "parallax" folder and dropping it into the Gamedata folder in the KSP directory. Build i. The Planet Moddi. there's some issues between that and how KSP applies planet textures). "Helps with designing functional and efficient ships" is the primary reason people pick Kerbal Engineer Redux over the competition. Verifying files won't do much, this only checks for missing files. Download and extract the WindowShine mod and overwrite the KSPGameDataTextureReplacer folder with the WindowShineTR-v6GameDataTextureReplacer folder. Personally I think 8k is the smoothest and looks the best. 6 -- This is the main program and will be placed it in your GameData folder as the Parallax directory ; Parallax - Stock Planet Textures 2. However, this method may break mods that depend on the stock assets. Everything I found is unfortunately outdated and mostly incompatible with the current version of KSP. Revamped Jool, giving it a new animated shader and high resolution textures. Thanks! Quote; Link to comment1 for KSP 1. But I can't find any actual infos. I think Kopernicus only works on 1. Stock Planet Textures (Parallax-StockTextures 1. Just to clarify, this is about planet textures so I'm tagging @Thomas P. 7 or whatever so i started a new game. Removed an old and unused Earth cloud main texture. When getting closer to the surface those textures are. When getting closer to the surface those textures are slowly. That would be science worth finding out. Planet textures are best in 2x1 shape, where its twice as wide as it is tall. 5. 0+. Astronomer's Visual Pack-4k Textures (AVP-4kTextures v1. ago. 1), CTTP is outside OPM and the Textures folder contains all these. Welcome to r/VictoriaBC! This subreddit is for residents of Victoria, BC, Canada and the Capital…The green sleep bed is one of the best purchases I've ever made. Registered. cs) Replaced the ConfigLoader with a ConfigSaver that can export dumps of the planet in a Kopernicus compatible format Added an option to completely remove a PQSMod. -. Forgot your password? Sign UpRemove 1gb of extra textures; Fix Sol's size and mass; New Mercury Normalmap; New Settings in the Configuration. 0 (December 26th, 2016) - Compatibility with KSP 1. ) A new logo courtesy Kopernicus discord and KSP forum user @JadeOfMaar. Stock Planet Textures (Parallax-StockTextures 2. Remember me Not recommended on shared computers. 4. so, somehow i managed to get the map view planet textures stuck in lower quality. Clouds and planet textures. 1. I'm looking for clouds for Kerbin and realistic cloud texture while in orbit. TO INSTALL: Begin with an installation of KSP version 1. 1. V0. texture = [your paint job]. New Jool textures. MechJeb 2. It is also the Earth analog for the game but, unlike Earth, it has two moons instead of one. 0, courtesy. 2. All. 12. This means any manual (not in the GUI) edits made while playing the game will not be preserved. 0 -- These are graphics needed to change the look of the stock planets and will be placed it. I want a mod that ONLY adds planet textures of a higher detail, for all altitudes. 06 stock planets with the Kerbol System & KSP OPM (Outer Planets Mod) Planets. 1. Packs for KopernicusTech (KSP 0. PLANET_SCATTER = True PLANET_SCATTER_FACTOR = 1 WATERLEVEL_BASE_OFFSET = 1. 6. Kerbal Engineer Redux, The Near Future Pack, and Environmental Visual Enhancements are probably your best bets out of the 39 options considered. KSP Renaissance Compilation has great high-def planet textures. 1 with the latest versions of EVE (redux 1. To use EVE, install the plugin for your version of KSP and a Config. If your GPU is a few years old, it might result in FPS loss. It comes with a normal map and a diffuse map. 4. Just remember, this would only be for learning. Forgot your password? Sign Up1 more reply. Here are dozens of gorgeous textures that I used in my KSP Planet pack and this includes OPM and Kronkus. Preferable for other atmospheric celestial bodies as well. ver:1. I'm running RSS/RO/RP-1 in KSP 1. Spectra (Scatterer Config) TexturesUnlimited Special Effects. Most textures are 1024 x 1024 and you can simply create a png file in Paint with dimensions 1024 x 1024 . 6) to my KSP GameData folder and then loaded up KSP x64. 3 * Fix color textures for the Moon * Add 16 bit heightmaps for Earth, the Moon, and Mars * Add 16k texture pack based on @Vannadin's work * Ensure that the file extension for all dds files are in lowercase * New Uranus moon textures v18. You can replace Jool's texture with one of the one's I've provided if you have Texture Replacer; or, if you use a mod like Planet Factory, RSS, Kopernikus, you can use the textures to create your own unique planets. 0. Capture a web page as it appears now for use as a trusted citation in the future. , but the. Is that what you wanted, completely removing all terrain textures? If I look at the latest OPM from @CaptRobau (v2. Make sure to set your terrain settings according to the instructions found in the Parallax forum page. Even though my KSP is fully up-to-date, the planet textures have not been improved. I'm fully aware of mods like the renaissance pack and AVP/EVE, however they add things other than planet textures and I'm not interested in that (they also lack images around the cross-over point where textures look bad, so they may not fix the problem anyways). 0. The texture will now be in your export folder. Other than that I don't know. 1. Notes on Github repo: [KSP 1. The screenshots they release are just little teasers. Basically, nearby objects like your spaceship, the planet you're on, etc are rendered normally, but there is another copy of the solar system that's scaled down to 1/10 scale on another scene, and composited in behind everything. The planet gets its. If you have any more questions, I would be happy to help answer them. ago TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. 7. 3 * Fix color textures for the Moon * Add 16 bit heightmaps for Earth, the Moon, and Mars * Add 16k texture pack based on @Vannadin's work * Ensure that the file extension for all dds files are in lowercase * New Uranus moon textures v18. Its data files are based on Module Manager patches. MechJeb 2. P. Edit1: As an example, this is what Jool looks like in my game after I replaced the texture with my own watermelon coloured one. The KSP- RO group is now maintaining Procedural Parts, with contributions from various. This filder used to contain a bunch of DDS files, such as beach. Those seeking a way to vent said creativity will be delighted to learn that, with the Kopernicus plugin's existence, it is now possible to modify the planetary system in Kerbal Space Program, allowing for new planets to be added and existing. . Search Planet Minecraft. 3. 90 So recently I finally saved up enough money to build myself a good computer, and now I can play KSP with visual enhancements no problem. Search Search Planet Minecraft. Procedural Parts allows you to procedurally generate a number of different parts in a range of sizes and shapes. This reply is a very brief overview of planet modding. 0. - Turn down antialiasing from 8x to 4x. Posted May 5, 2020. g. . KOSHUD Browse Popular Mods Most Popular. Snow on Kerbin, Duna, and Laythe's poles. 1. Best planet pack for exploration? I'm trying to decide which of the numerous planet packs is best for exploration - what I mean by that: - interesting and unique planets/moons. Closer to planet this depth is no longer faked through this normal and instead the height texture is used to give it actual terrain. 1 then no, they won't work. So, I've been working on a planet pack for the past four or so days, and each of my custom-made planets (apart from gas giants) has the same issue: in ScaledSpace (map view), the lit side of the planet faces one uniform direction and does not follow the sun, as if it were ignoring the existence of the sun in favor of a light source at infinite distance. Also works fine along side SVE and SVT. 2. 1, heat sources include Kerbin's sun, re-entry and aerodynamic heating. Seperated ScaledSpace export and PQS-Texture export. . Drop the "GameData" folder inside the archive into your KSP installation. NVIDIA Texture Tools for Photoshop: Spherical Mapping Corrector Richard Rosenman Windows, Mac This is a plugin for Photoshop that distorts the texture map using spherical mapping correction, making it possible to minimize and even compensate for the polar distortion. presumably. NOTES: Some parts of the planets remain to be mapped. 0. Quadtrees are most often used to partition a two-dimensional space by recursively subdividing it into four quadrants or regions. What makes this different from other visual packs? This. 1) Astronomer's Visual Pack (AstronomersVisualPack 3:v4. Cameron -- August 27, 2014. Download GPP_Textures. You could very easily save a low res texture for each planet and use the pixel information to place high res decals or meshes when the player reaches a certain distance from the point. 0. This is a continuation of my mod Realistic Remodel. Niebos overhaul and atmosphere adjustments. It can be used with the TextureReplacer mod from ducakar. A PBR terrain shader for planet surfacesHomepage:. Feb 4, 2020. Chatterer is a mod that adds random radio noises and beeps between your craft and mission. Scatterer Environmental Visual Enhancements Homeswitch is optional in this mod! Simply add the folder named ZiveHomeswitch located in the Optional folder to. View full albumDOWN. All creations copyright of the creators. APP (Avalon Planet Pack or Avali Planet Pack) is a planet pack for KSP, built to tell not the story of Kerbalkind’s first venture into space, but that of the Avali, the avian alien species known from the. Creating Your Own Planets. It would also help if KSP adjusted it's mip map LOD bias as currently it appears to require the camera extremely close to the parts to display the full res texture; as a result, artists (most likely unconsciously) tend to oversize their textures in KSP to keep their parts from looking smudgy and blurry at typical camera distances. 4. 0). Bodies have updated textures with improved mipmaps and normals. More specifically, it can: change bilinear texture filter to trilinear to improve mipmap quality. 12. Lithobrake Exploration Technologies (LET) (formerly LETech) MagiCore. Textures of non-home (Earth, Moon) bodies can now be loaded on demand. 1 then no, they won't work. 8. I'm fully aware of mods like the renaissance pack and AVP/EVE, however they add things other than planet textures and I'm not interested in that (they also lack images around the cross-over point where textures look bad, so they may not fix the problem anyways). An increased texture size would only affect the GPU, meaning it likely wouldn't impact performance at all. A planet mod for Kerbal Space Program. It can be used with the TextureReplacer mod from ducakar. It uses Kopernicus Expansion regional PQS to give Ervo better, more realistic craters, it was more of an experiment a friend demonstrated to me rather than a proper. Original Installation: To install Realism Overhaul you can either use CKAN, or do things manually. Textures in this pack are based on NASA elevation and imagery data. It gives modders a toolkit of commonly used resources to play with, and helps us all work together in the same resource playground. . No idea where you could get a high resolution textures for KSP bodies though. Menu items tend to move around between releases, but as of Gimp 2. All Textures are licensed under the TGC License Terms. 0 for KSP 1. We have created two new shaders and now players will be able to pick between the low (legacy), medium and high. The funny, timeless, and trusted entertainment destination for kids and parents to share, laugh and experience together the animated shows that parents love, and kids are. 1. 2. Visit the forum thread for texture packs, instructions and bug reports. Henry115 More posts you may like r/KerbalSpaceProgram Join • 14 days ago Dzhanibekov effect in KSP2! 423 33 r/KerbalSpaceProgram Join • 1 mo. You could take a look at Universe Replacer, it's what I still use. I fixed it by uninstalling everything (including the current module manager I had installed) and reinstalling every mod with ckan. HomeSwitch is disabled with any system-replacer planet. nothing appears to happen. But you can't texture a whole planet. Locate the "SaveLoad" folder in GameData/KittopiaSpace. 0 International (CC 4. 8. . Why it's the famous SVT, but without the textures that are dated and superseded by stock. [deleted] KSC is a planetary feature that is called out in the relevant planet's config file. 10, and was amazed by the new textures SQUAD had added. USI's Modular Kolonization System (MKS) provides a huge array of new gameplay systems and supporting parts to support the experience of designing, building, and maintaining interplanetary colonies in Kerbal Space Progam. EVE-Redux. AVP-Textures v1. I mean KSP has pretty lack luster textures yeah, but this has happened to me before (and others, you aren't the first to have this issue) as well, usually after a re-install. 1; Implemented EVE atmospheres While not as pretty as Scatterer, it greatly improves performance. png/. 5 Feb 20, 2022 - Corrected pink square by changing an incorrect shader path for "Particles/Additive. 2. 5 - concept image post by @drswagboss from December 2015. dds/. Some cloud and noise textures in EVE_Textures are created by themaster401 and Asternomer, in Astronomer's Visual Pack, under the Creative Commons Attribution-NonCommercial-ShareAlike 4. 4) Connected Living Space (ConnectedLivingSpace v2. 2. It can also save your textures into DDS format. I wish I could use DX11 mode, see if that would help, but I don't want messed up planet surface textures lol. If you want to, you can verify the. Replaces the Spaceflight Simulator 1. 0255). ModularFlightIntegrator. Gol overhaul. GPU Instancing would really have a CPU-side effect, as it reduces draw calls (which would be great, as KSP's terrain generates a huge number of draw calls). 12) Aviation Lights (AviationLights 1:v4. 9. The Graphics Enhancements Assembly includes a lot of textures and settings, allowing you to making your graphics in KSP even better and more colorful. It is developed to work best along side Stock Visual Enhancements. 8 - Barnard -Minor moons. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. - Scatterer support! - EVE support! (Big thanks to Galileo for letting me use textures from SVE and helping me with the configs!) About: PlanetMaker allows you to create and tweak your own planet using image textures, lighting, and more importantly, your imagination. In-game, press CTRL+P. now "Legacy Shaders/Particles/Additive" Unity changed the location of the shader in the object hierarchy as of Unity 2017. 0. 3. dds, . No more cloud rim in scaled space. The planet textures being replaced are the high-altitude textures, which are also used in the map mode and in the tracking station. the main pack You can find the main pack and more add on packs on my homepage. It lasts 40 years and is 100% biodegradable. Originally, it was created as an. Terrain scatters added to most planets (trees on ocean worlds included) Glow-in-the-dark lava (If you install Kopernicus Expansion)Little Big Planets "Everything's just a hop, skip, and a jump away" What is Little Big Planets? Little Big Planets is a collaborative project, seeking to replace the stock system, with a 10x smaller system, effectively at 100x smaller than real scale, creating a new an unique experience similar to that of the ancient Toy Kerbin mod. 3 and kopernicus BE is. Kittopia will now export the textures and is even nice enough to show the results immediately after completion! You can then close KSP. I do have both DLC. (Required Mods) Sylandro's Planet Warehouse: 0. But, if you want to land on that moon the custom texture will disappear and a copy of a stock planet template you used will replace it. Adds 1 planet and 1 moon. The. I'm doing some filming using KSP as my platform to create 3D visuals for an educational video project. NVIDIA Texture Tools for Photoshop: Spherical Mapping Corrector Richard Rosenman Windows, Mac This is a plugin for Photoshop that distorts the texture map using spherical mapping correction, making it possible to minimize and even compensate for the polar distortion. Dev is currently experimenting with scattering of objects and bringing back high detailed collisions) *Waterfall (new way to render engine exhausts and looks 100x better than native) *Restock (updates the textures of most stock parts to match better which each other and look less cartoony like some of the old parts tend to do) *TUFX (adds post. Galileo Planet Pack Help. For now, I strongly suggest brainstorming ideas for lots of different planets, choose the best ones, write/draw your ideas on what to do with them. CKAN is an excellent tool for installing mods in an orderly fashion. 12. V0. They are still the old legacy textures. It will install the following; Parallax 2. 11 August 1st 2020 v1. g. Seperated ScaledSpace export and PQS-Texture export. 1 for RSS. Resolution 8k. 6). Update for KSP 1. Scatterer is still highly recommended, but not required. And a question: How would I get started making alternate planet textures? I looked around my install file a bit for the original textures to work from but I found none. 12. I just downloaded the Environmental Enhancement mod and now I'm looking for HD textures for the planets. Endraxial's planet textures are good you can find them in the texture replacer thread. 1. Def use Ckan to download and install mods, it makes life 1000x better modding the game. Spherical Mapping. If you do install it, I'd recommend deleting the stock planet cloud config file, or going into the . Then, click 'planet selection' and select your planet. Near Future Launch Vehicles. Scatterer is still highly recommended, but not required. 3. Information about current EVE-Redux . Galaxies Unbound: A Stellar Odyssey, is the successor of Galaxies Unbound: Nova Kirbani. With more than 10 years since the release of Kerbal Space Program, the game has certainly stood the test of time. While the stock game is in a great state after the final 1. Select Parallax, then select "Parallax - Stock Planet Textures". You need Unity Asset Explorer to search for them and extract the textures out of it, which you can then edit. The brightness produced by the stars has been corrected. LOGIN SIGN UP. This page is powered by a knowledgeable community that. 4] Win32 branch has major texture size reductions and should be more playable on a 32bit install [Ignore the master branch] I also have repo's for older versions of RVE. Note: for this step you can use built-in textures from the game or use your own custom textures. This means you are tessellating the ground many times. And done!I've seen that issue recently, but in KSP 1. TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. LOGIN SIGN UP. Restock uses a novel method to stop KSP from loading stock assets - a blacklist file. KSP Wheel. No. Storyline removed. 4. Kittopia will now export the textures and is even nice enough to show the results immediately after completion! You can then close KSP. 16K textures are from VaNnadin's 16K RSS texture pack (CC-BY-NC-SA 4. Iv noticed all of your planet textures on the surface for all the planets in. 2. 4. If you want to change the planet. scale = [DX], [DY], [DZ]}In this video I will be showing how to enable texture revamp for planets by enabling high resolution terrain shader in KSP 1. texture = texturefilename , folder/. 3+ * Remastered all biome textures to eliminate DXT errors v18. The 16 planets in the stock game aren't really enough, so I also used the 9 Planet Factory planets to have a little more realistic planet and moon systems. 13) ClickThrough Blocker (ClickThroughBlocker 1:2. - Many of the glow layers make use of the original KSP planet textures; naturally credit goes to SQUAD for these and I advise against attempting to redistribute them or use them for things other than KSP, KSP mods, or KSP fanart. Probe Control Room Recontrolled. -Planetshine (Adds reflected light off a planet's surface so the bottom of your ship would be lit blue by Kerbin, or green by Minmus for example. It should be set to 0 (the default) unless you want clouds to glow on the night side (eg. This will replace some of KSPRC's model. assets files. 2 -Updated version filter to not include versions prior to 1. At low altitudes when the textures are higher res, the planets surface flicker, its quite distracting and i never had this problem before i cant really find any other posts describing the same issue. It keeps the stock planets but changes them to be more realistic. Publish only what is purely your own content (no major derivatives). These planet textures are absolutely gorgeous and so is the galaxy in the background. Kerbal Space Program > General Discussions > Topic Details. Though KSP’s mod community has moved around a lot: for a while it was. Kerbin and Kerbol's names are kept as in the stock system to avoid glitches. Hey, Kerbonouts prepare your boosters! We've already started working on the 1. Major changes to biomes on earth and moon, simplification and clean up of all other bodies. All reactions. Everything I found is unfortunately outdated and mostly incompatible with the current version of KSP. Ok. In ksp you must have a planet named Kerbin set to homeworld to get your space center to work. Due to the large amount of squinting and eye strain associated with its discovery, wearing glasses has now become synonymous with being an accomplished Astronomer. 2. The depths of the mind. Complete rewrite of the UI-Code (Planet_GUI. 8. There are however quite a few mods that have been updated to the 1. WillThe84th. V0. Its data files are based on Module Manager patches. That lets modders do everything from artful re-arrangement of the planets to their complete replacement. A port to KSP 2 is possible but will not come until KSP2 is out of the earlier stages of early access. 3. 7 or whatever so i started a new game. Then, click 'planet selection' and select your planet. I don't see how it isn't just better than KSP1, there's actual realistic texture to the terrain at larger scales, it isn't just all smooth. 35 gees of gravity, and a relatively high orbital velocity It has a size of 330, is compatible with Sigma Binary Craft Sharing Simplified. Welcome to the development thread for the Precursors Planet Pack! This thread is very old and outdated. Sign In. 1) and scatterer (0. KSP Version: 0. 4 - Recompiled for KSP 1. 1 -KittopiaTech 1. Reply to this topic. mu you name, plus any textures assigned have been exported to the folder you selected on the previous step. 1. PersistentRotation Upgraded. Kerbin is the third planet in orbit around the star Kerbol.